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Paul_BB

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A member registered Aug 28, 2020

Recent community posts

Another suggestion: 

When stopping a simulation at the nth generation, it would be cool to be able to move some joints while keeping the neurones weights and so resume the simulation from this nth generation. In other words, neurones weights are erased in case joints, bones or muscles are deleted or added, but not in case of just moving the joints around. 

I think that the joints slip too much on the ground. Maybe the game would benefit from an increase of adhesion?

Very interesting game. Thanks.

You could consider having a contest : e.g. fastest creature running for 20s.  What do you think?

A Painted Ocean community · Created a new topic Thank you
(1 edit)

This game is very instructive and realistic. Thank you very much Neil.

-Paul